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PlayStation 2: Computational Cluster   25 Sep 04
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The NCSA has constructed a PlayStation 2 Linux cluster as a test bench for scientific computation on "toy" hardware. The cluster consists of 65 compute nodes, 4 user login and development nodes, and 1 prototype node for software installation tests. All the nodes run the Sony Linux distribution for PlayStation 2. The compute nodes fill a 24-inch rack; 5 shelves at 13 per shelf (see left); link Looking forward to see such solutions for the new upcoming Playstation 3.

Gametrak   25 Sep 04
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Gametrak. is a new videogames controller, giving you precise and intuitive control in 3D space. link

Unlike cameras, infra-red, RF systems or tilt technologies, Gametrak. allows movement forwards and backwards as well as up, down, left and right.

With Gametrak you can punch your opponents with your hands; sports games let you pick up and play using real golf clubs or tennis racquets . you can even bounce virtual basketballs!

Designed and manufactured by In2Games, Gametrak will launch across Europe o­n PS2 in September 2004 with the revolutionary fighting game, Dark Wind.

Future Gametrak titles include golf, baseball, adventure, dancing and basketball games.

FAQ

Napkin Look and Feel   25 Sep 04
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Now I did it. I made a Java category in this blog. I think like Paul Graham about Java and C#, but oh well ..

I coped this from: Napkin Look & Feel is a pluggable Java look and feel that looks like it was scrawled on a napkin. You can use it to make provisional work actually look provisonal, or just for fun.

The idea is to try to develop a look and feel that can be used in Java applications that looks informal and provisional, yet be fully functional for development. Often when people see a GUI mock-up, or a complete GUI without full functionality, they assume that the code behind it is working. While this can be used to sleazy advantage, it can also convince people who ought to know better (like your managers) that you are already done when you have just barely begun, or when only parts are complete.

Comment: Microsoft's rush to next-gen could see the Xbox take a tumble   25 Sep 04
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(Source: Gamesindustry) from the article
 Microsoft may be making a colossal mistake by trying to force
 the industry into a next-generation cycle before it is ready
 to move. Sony, with its enormous dominance of the market, could
 probably just about get away with it - if it moved, the industry
 would have to move with it, however much it hated the idea. But
 Microsoft, still a relatively small player in the games industry,
 just doesn't look like a company that has the influence needed to
 force a shift like this. It may be backed up by the biggest
 software company in the world, but publishers will still look at
 the bottom line - in this case, installed base and cost of
 development - and base their decisions on that alone. Herein lies
 the arrogance; Microsoft isn't used to making decisions as an
 industry small-fry, and it's trying to act like an industry leader
 in an industry it simply doesn't lead.

CIO magazine current issue all about agile... (IT oriented, but)   25 Sep 04
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Denis Haskin posted this to the XP-ML. lnik
 I assume this popped up on everyone else's RSS aggregator as well, but...
  From Darrell Norton's blog [1] and Artima developer forum [2]: the
  current issue of CIO magazine is all about agility:
  http://www.cio.com/archive/081504/index.html

My LinuxTag 2004 photos   25 Sep 04
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Some photos from LinuxTag 2004 in Karlsruhe. I especially liked the Xbox booting Linux screenshots. pics

Software for Slackers   25 Sep 04
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I need this program to stop my internet addiction.

Are you a slacker? So am I. Do you browse the Web, read the news, and write email all day in stead of working? So do I. Does it make you feel miserable and apathetic? Do you tell yourself to stop browsing the fucking Web and get some bloody work done? Do you have absolutely no discipline? I know your pain.

But recent technological advancements have made it possible… There is a cure for your disease!

Years of slacking at the renowned Massachusetts Institute of Technology have resulted in a brilliant 461-line Perl script (which includes 130 lines of comments for free!) that makes it all possible! Your productivity will dramatically increase!

Today, I present Lockout: The Self-imposed, Computer-aided Work Enforcer. This program will help you get some work done by not allowing you to browse the Web. It won’t allow you to do anything but work. It’s a miracle! Your colleagues will respect you, your Ph.D. adviser will compliment you, and your boss, if you have one, will probably not notice the difference! It’s amazing! Scroll down! Read more!

Get the program

Unit Tests -- just do it!   25 Sep 04
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Been coding a lot these days on SmallWorld. I try to be disciplined and continue adding unit tests to the hundreds of unit tests wherever sth. could go wrong, but ever again I go off the track and code several methods and even entire classes without any tests. It’s simple stuff and hey, this is ruby :-).

Then I sit here for 3 hours trying to understand why the dammed computer does not do what it should. It’s that feeling I hate most. You waste time .. I mean I could as well go skiing or drink a bottle of vodka .. would be about the same productivity progress on my code and at least I would enjoy the sun.

After hitting my head long enough and starting to isolate the stuff .. I found it .. I had forgotten one return in a most trivial three line long method. Shame on me. Now I will go back to being test-infected. test-first is even better. Dammit .. sorry for the rant, but I doubt there are many systems like computers where one comma at the wrong place can make everything go boom. Oh well, try to modify the DNA and do not know what you are doing. :-).

I've never been a Project Manager before   25 Sep 04
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Check out the excellent Dilbert

Selling XP   25 Sep 04
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Alistair Cockburn has a very interesting paper on "The Costs and Benefits of Pair Programming". Of course Pair Programming is not the only "extreme" aspect of extreme programming but Alistair’s article contains some very interesting metrics (seems a lot less "extreme" after reading Alistair’s article). members.aol.com/humansandt/papers/pairprogrammingcostbene/pairprogrammingcostbene.htm

 

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